https://www.libgen.is/book/index.php?md5=1B2706C4DFBED856EC5738E45B9CDE9D
فهرست مندرجات:
Table of contents :
Cover
Half Title
Title Page
Copyright Page
Table of Contents
Introduction
Religion and Aesthetics
The Future of Religion
Religion as a Game
1. Art, Play, and Faith
The Foundations of Art and Play
Art, Play, and Religion
Play, Society, Myth
Games, Religion, and Knowledge
The Aesthetization of the Sacred
2. The Leap into the Game
The Semantic and the Iconic
Myth and Play
Magic and Play
3. The Unbearable Lightness of Religion
The Space of Religion
Skepticism and Lightness
Milan Kundera and the Lightness of Play
4. The Sacred, the Secular, and the Spiritual
The Age of Spirit and Grace?
Belief and Skepticism
The Spirit of Games
5. The Spiritual and the Worldly
Creating a World
From Humanism to Wokeism
Recombining the Worldly and the Spiritual
Unheimlich, Gemütlich, Geistig (spiritual)
The Individual and the World
World-Wisdom
6. Play, Religion, and Society
Play and Irony
Live your Life as a Game
Faith versus Fidelity
Play and Society
Play, Wit, and Spirit
7. “Thank God, I am an Atheist”: Gianni Vattimo’s “Half-Belief”
Pragmatism, Irony, and Half-Belief
Weak Thought and Weak Religion
Christianity is Secular
The Christian Play of Religion
Ethics, Charity, Solidarity
8. Kitsch and Kenosis
Destiny and Geschick
Kitsch and Kenosis
The Game of Verwindung
Religion and Alienation
9. Cultural Secularism
What is “Cultural Secularism”?
Religion or Culture?
Tillich’s Religion as a Long-Term Event
Culture as Religion
The Secularization of Culture
Conclusion: The Sincere as a Mixture of Faith and Skepticism
10. Can Religion Be “Interesting”?
Culture and Civilization
Four Paradigms
How Some Scholars Disregard the Square
Overcoming the Square
Overcoming the Square through “Sweetness and Light”
Culture Must Be “Interesting”
Can Religion Be Interesting?
Conclusion
11. Conclusion: How Much Religion is Good for Us?
Bibliography
Index